![]() ![]() ![]() Then it is recommended to join the edges and points lying on top of each other with W > Remove Doubles. Furthermore, the triangles can be converted into squares by pressing ALT+J. If necessary, the object and all normals must be rotated in Edit Mode: Select All W> Flip Normals. For the import, select File> Import> DirectX (.x). This must be activated in Blender under File >User Preferences >Addons> Import-Export> DirectX Importer. RequirementsÄŻor the import there is a Blender plugin. The plugin "DirectX Importer" is no longer available from Blender 2.80. This manual is valid for Blender versions from 2.5 to 2.79. ![]()
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